POV-Ray : Newsgroups : povray.general : uv_mapping around a box : Re: uv_mapping around a box Server Time
2 Aug 2024 16:27:09 EDT (-0400)
  Re: uv_mapping around a box  
From: Slime
Date: 7 Sep 2004 15:56:27
Message: <413e126b$1@news.povray.org>
> I can think of a possible way to do it by using "once" and
> then translating each occurrence and layering the textures.  Is that what
> you have in mind?

Pretty much, yeah. It might slow down the texture evaluation since there
would be 6 layers. Or maybe you could use a texture_map with some sort of
function that easily divided up the XY plane into the 6 areas. Gradient
patterns could also be used.

 - Slime
 [ http://www.slimeland.com/ ]


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